Six papers · one argument

Intelligence lives in the network

Collective intelligence, cooperation and human-AI coevolution, read as one system.

the machine is inside the network
Speaker notes

Six papers, from how humans got smart to how machines now carry culture. Read apart they look like six subjects. Drawn in one notation they turn out to describe one machinery from six angles. The claim for the next ten minutes is simple: intelligence is a property of the network, not the node, and the machine we just built now sits inside that network. Click any mark to jump straight to its paper.

The through-line

Seven layers run through all six papers

HWKDBP
Level
Engine
Wiring
Loop
Stakes
Rules
Actors
carries it present absent

Each layer is one family of marks in the kit.

Speaker notes

This is the map for the whole talk. Seven questions, asked of every paper: at what level does selection act, what varies and copies, who is wired to whom, what feeds back, how aligned are the interests, which institutions tilt it, and who is in the system. A full dot means the paper carries the argument on that layer, a half dot that it is present, a dash that it is absent. Columns H, W, K, D, B, P are the six papers in order.

01 · Henrich and Muthukrishna

We are smart because of our networks

Innovation depends on the size, connectedness and diversity of the collective brain. Connection has an optimum: partial beats full.

ISOLATED MODULAR · AIM MESHED ×2 patenting per person, two decades after a railway arrived −2⁄3 U.S. patenting after the 1924 Johnson-Reed Act, native-born inventors in those fields down 62% > in transmission chains, the worst learner connected beat the best learner less connected

Henrich and Muthukrishna, Topics in Cognitive Science 16 (2024).

Speaker notes

The driver of human innovation is the collective brain: how many minds, how well connected, how different from each other. Two natural experiments make it concrete. Patenting per person roughly doubled in the two decades after a rail line reached a county. After the 1924 Johnson-Reed Act cut immigration, patenting fell by about two thirds in the fields those immigrants had contributed to, and native-born inventors in those fields fell 62 percent. And connection has an optimum: in lab transmission chains the worst learner in the connected group beat the best learner in the less connected one. Partial beats full.

02 · Wilson

Selection builds function at the level where it acts

A group organises only when variation, selection and replication act at its level.

+160% egg output in five generations by selecting cages, not hens

FLOCK B2 B1 EGGS PER HEN EGGS PER HEN EGGS PER HEN A6 FLOCK OUTPUT 1 EGG = ONE TENTH OF THE STARTING OUTPUT SOUTPUT FALLS illustrative: the source gives the direction, not the size S+160% IN 5 GENERATIONS G3 280 empirical studies: 180 lab, 100 field GENERATION 1 2 3 4 5 R AGGRESSION E1 EGGS PER CAGE C3 C3

One flock, nine hens, all laying.

Muir's hens, via Wilson.

Speaker notes

William Muir selected hens two ways. Pick the single best layer in each cage and her edge turns out to be aggression: she pecks her cage-mates down, and flock output falls. Pick the best whole cage, and output rose 160 percent in five generations, with calmer birds. Same hens, same trait measured, opposite result, because the level of selection changed. 280 empirical studies document multilevel selection, 180 lab and 100 field. Ostrom's design principles read as a way to move selection up a level.

03 · Kehler et al.

AI as a bridge between minds

AI does most when it helps groups reason together: an agent in the room, and a technology that organises what the group makes.

masked identity · G1 hybrid · A3 20 people → over 1,000 possible trios the brain runs on about 15 watts COMPARATIVE JUDGMENT 0.50 0.35 0.15 ten people compare three spatula handles illustrative units

Examples come from CrowdSmart, where the lead author is chief scientist.

Speaker notes

The strongest role for AI here is not answering for the group, it is helping the group reason together: an agent in the room, and a technology that organises what the group produces. Comparative judgment is the mechanism: people cannot rank twenty things, but they can compare two, and among twenty people there are over a thousand possible trios to draw on. Ten people comparing three spatula handles yield scores near 0.5, 0.35 and 0.15. Masked identities take status out of the deliberation. The brain runs on about 15 watts, a reminder how cheap this computation can be.

04 · Dafoe et al.

Pure conflict is rare; AI research studied it most

Almost every game holds some common interest. Cooperation needs four capabilities: understanding, communication, commitment, institutions.

COMMON MIXED CONFLICT 144 two-player, two-option games: the vast majority share some common interest conflict papers: 10 to 15% of ML multi-agent citations, versus 2% in economics FOUR CAPABILITIES FOR COOPERATION understand communicate commit institutions

Dafoe, Hughes, Bachrach, Collins, McKee, Leibo, Larson, Graepel, arXiv 2012.08630 (2020).

Speaker notes

Of 144 distinct two-player, two-option games, the vast majority contain some common interest; pure conflict is the rare corner. Yet AI research over-studied that corner: 10 to 15 percent of machine learning and reinforcement learning multi-agent citations went to conflict papers, against about 2 percent in economics. The agenda the paper sets is cooperative AI, built on four capabilities: understanding others, communicating, making credible commitments, and the institutions that hold the rest in place.

05 · Brinkmann et al.

Machines now act on all three engines of culture

Move 37: about 1 in 10,000 for a human · AlphaGo Zero: 4.9 million self-play games in three days

A2 machine C1 self-play: 4.9M games in 3 days A5 move 37 1 in 10,000 C2 L2 B1 A1 human players old human moves C1 A7 new human moves decision quality 1950 2016

The machine plays itself.

Brinkmann et al., Machine Culture.

Speaker notes

Culture runs on three engines: variation, transmission and selection. Machines now act on all three at once. AlphaGo Zero played 4.9 million games against itself in three days and generated move 37, a play a human would choose about 1 in 10,000 times. It crossed into human play, players recombined it with their own moves, and after 2016 human decision quality, flat for decades, stepped up. The risk the paper names is a monoculture of a few shared models, or a Tower of Babel of private ones.

06 · Pedreschi et al.

Choices train the machine that shapes the choices

In 2017, navigation apps routed traffic into Leonia, New Jersey, until residents could not leave their driveways.

choices retrain suggestions engagement C3 E4 t0 t1 t2 A1 Human A2 Machine A4 Training data R E1 I filter bubble S concentration G3

Pedreschi et al., arXiv 2306.13723.

Who owns the means of recommendation?

Speaker notes

Recommenders and users form a reinforcing loop. People choose, their choices become training data, the machine retrains after a delay, and its suggestions shape the next choices, each pass narrowing what the next can learn from. The social outcomes, filter bubbles and concentration, are ones neither side intends. Leonia is the small, concrete case: in 2017 navigation apps routed highway traffic onto its streets until residents could not leave their driveways. Managing this takes law and politics, not only better code. So the question: who owns the means of recommendation?

The hinge

Engagement ranking selects at the level of the single post

Muir's hens are the metaphor for engagement-driven platforms: breed the top individual and you can raise aggression and lower the whole flock's output.

WITHIN: CLICKS PER POST engagement · C3 BETWEEN: HEALTH OF THE WHOLE vs G2
Where the six disagree
OptimismKehler and Dafoe hopeful; Brinkmann balanced; Pedreschi cautious.
EvidenceHenrich and Wilson rest on decades of data; the other four are mostly agendas.
RemedyBetter AI and mechanism design (Kehler, Dafoe), or law and redistribution (Pedreschi).
Speaker notes

Here is where the six papers meet. Engagement ranking is Muir selecting his best hen: it rewards the single most engaging post, the within-level winner, and that pull beats the between-level health of the whole. The same move that raised a hen's output while wrecking the flock can raise clicks while coarsening the public square. The papers do not fully agree: some are hopeful about better AI and mechanism design, others look to law and redistribution, and only two rest on decades of data.

What to do

Design for the group, keep distance, show sources

Measure collective outcomes alongside individual engagement.
Keep modularity and diversity: partial connection beats full.
Build provenance and verification into AI-assisted deliberation.
Push for researcher access to platform data.

Notation: Isotype after Neurath and Arntz. Island Lab, 2026-10-08.

Sources and the full notation
  1. Henrich and Muthukrishna, What Makes Us Smart? Topics in Cognitive Science 16 (2024).
  2. Wilson, Functional Organization at Multiple Scales, Encyclopedia of Ecology (3rd ed.).
  3. Kehler, Page, Pentland, Reeves and Seely Brown, Generative Collective Intelligence.
  4. Dafoe, Hughes, Bachrach, Collins, McKee, Leibo, Larson and Graepel, Open Problems in Cooperative AI, arXiv 2012.08630 (2020).
  5. Brinkmann, Baumann, Bonnefon, Derex, Mueller, Nussberger et al., Machine Culture.
  6. Pedreschi, Pappalardo, Ferragina, Baeza-Yates, Barabasi et al., Human-AI Coevolution, arXiv 2306.13723.
  7. The full twenty-eight-mark kit: /systems-notation/concept.
Speaker notes

Four things to take away. Measure the health of the whole, not only engagement per item. Keep networks modular and diverse, because partial connection beats full. Build provenance and verification into any AI that helps a group deliberate. And push for researcher access to platform data, because the loop that decides what a billion people see is studied least. The notation is yours: Isotype after Neurath and Arntz, the full kit at the concept page, the six papers listed under sources.

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